

Not only do these choices affect how NPCs react to them, but they also have a tangible impact on the world As they explore the realm, their stories change as they align themselves with different ideals: Strength, Art, Order, and Anarchy. New character development system – King’s Bounty 2 gives players three characters to choose from, each with their own unique story. Every battle now has its own unique tactical advantages and disadvantages. Creating maximum tactical diversity, all manner of obstacles and features can be found on the combat maps, from ravines and hills to wagons and more. No more flat arenas – Realistic, volumetric battlefields are now an integral part of combat in King’s Bounty 2. This forces players to consider their surroundings before entering combat, to minimize potential risks or even try to give themselves the upper hand Landscape matters – When players enter combat, the battlefield directly reflects the specific part of the world map that they’re traversing. But instead of hinging on simple dialogue choices, it is the players’ actions that hold the true weight

Embracing classic RPG traditions, players are frequently faced with difficult moral choices that have far-reaching consequences for the fate of the realm. Interactive and cinematic story – Told through the lens of a highly cinematic experience, King’s Bounty 2 puts choice in players’ hands rather than their mouths. The land itself fights for survival, giving your decisions greater weight than ever before.

Once living souls, blight-distorted creatures now roam the countryside leaving chaos and destruction in their wake. Refugees from the affected regions have begun arriving in the kingdom of Nostria, putting food and resources in short supply. A mysterious blight has descended upon its furthest reaches, corrupting the land and all who live there. Set in the vast realms of Antara, a great danger has arisen. Players must then make smart use of their units as they fight to win. When conflict arises, however, the perspective shifts to tactical, turn-based combat. Split into two distinct phases, players traverse the realm from a third-person perspective, picking up quests, exploring the wilderness, and getting to know the people they meet. Taking on the mantle of one of three heroes – each with their own unique story – players embark on a non-linear, open-world adventure across a detailed and densely-packed fantasy landscape. Experience a rich world that blends realism and fantasy, filled with compelling stories, memorable characters and moral choices aplenty! Offering a fresh take on the acclaimed fantasy series, King’s Bounty 2 expands upon its tactical turn-based battles to offer players a truly immersive RPG experience that adds weight to their every decision, whether leading an army into battle against unliving horrors, or building relations with local townsfolk. Still, you can learn some additional information about the game on its official website. Here's the official reveal trailer:Īt the moment it is unclear whether any of the developers who worked on the earlier King's Bounty titles are involved in this project. Marking the 30th anniversary of the original game's release, King's Bounty II should be launching sometime in 2020. Developed and published by 1C Entertainment, King's Bounty II promises plenty of tactical battles, an immersive non-linear narrative, and deep RPG mechanics. That game ended up being quite successful, which led to a number of sequels of varying quality.īut now, apparently, a new King's Bounty is on the way. Then, in 2008 1C Entertainment together with Katauri Interactive released a reimagined followup to JVC's King's Bounty entitled King's Bounty: The Legend. Way back in 1990, Jon Van Caneghem released King's Bounty, a tactical turn-based RPG he then later expanded into the strategic Heroes of Might and Magic series.
